1,079 Video Games jobs in the Philippines
2D/UI Artist for Video Games
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We're a game development studio focused on creating engaging experiences for teens and young adults. Our projects emphasize stylish visuals, clear interfaces, and strong player engagement. We use UEFN (Unreal Engine For Fortnite) and are looking for a talented artist to help bring our UI and 2D art to life.
What You'll Do
- Design and create UI elements and 2D art (HUDs, menus, icons, overlays, typography, etc.) tailored for a teen and young adult audience
- Collaborate closely with engineers to integrate UI assets smoothly into gameplay
- Work on mockups, wireframes, and iterate on feedback to improve readability, usability, and visual appeal
- Ensure UI and 2D assets follow a consistent style and are optimized for in-engine use (Bonus) Contribute to 3D, animation, rigging, or Niagara VFX workflows if you have relevant skills
Requirements / Must-Haves
- A strong portfolio showcasing 2D art and UI design for games
- Proficiency in tools such as Photoshop, Illustrator, Figma, Sketch, or similar
- Strong grasp of typography, colour, layout, and visual hierarchy
- Ability to adapt quickly, take feedback constructively, and maintain visual consistency
- Clear communication skills and comfort working remotely with a multidisciplinary team
Nice to Have (Highly Merited)
- Experience working with Unreal Engine, especially UMG (Unreal Motion Graphics)
- Familiarity with game UI implementation pipelines
- Skills in 3D modeling, animation, rigging, or Niagara VFX creation
- Previous experience on titles aimed at teen and young adult audiences
- Good time management with minimal need for supervision
- Leadership and creativity are a big plus
What We Offer
- Fully remote work – collaborate from anywhere
- Competitive pay based on your experience and skills
- Flexible working hours to suit your schedule
Jr./Sr. Mobile Game Programmer
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Responsibilities
- Design, architect, and implement core features in mobile games
- Deliver high quality and well-structured code using best-in-class engineering practices
- Work closely with Game Design, Art, QA, PM, and Data teams to ship games with world-class polish
- (Junior) Begin your career at Kooapps with a 6-month, paid intensive training program
Requirements
- Background in any of the following: C, C++, C#, Obj-C, or Java
- Bachelor's Degree in Computer Science, Information Technology, Electrical & Computer Engineering, Mathematics, Physics or a related field
- Passion for software development and gaming
- Self-motivator with strong problem-solving skills
- Can communicate and work effectively in English
- Willing to work in Makati
- Willing to work Monday to Saturday to accelerate learning and career growth
- No prior experience with mobile game development required. However, familiarity with Unity3D, iOS / Android Development, and App Development is a plus
- Both entry level (new graduates or career changers) and experienced applicants are welcome
Jr./Sr. Mobile Game Programmer
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Responsibilities
- Implement core features in mobile games
- Work closely with production team to ship games with world-class polish
- Test your own and your peer's code
- Write good code using world-class engineering practices
Requirements
- Have a background in ANY of the following: C, C++, C#, Obj-C, or Java
- Bachelor's Degree in Computer Science, Computer/Electronics and Communication Engineer, Mathematics, Physics, or any related course
- Communicate and work effectively in English
- Passion for software and gaming
- Strong problem solving skills and self-motivation
- Willing to work onsite in Makati City
- Willing to work Monday to Saturday
- Willingness to relocate (Staff Housing is provided)
- Entry level/ Career Shifter and experienced applicants are accepted
- Familiarity with Unity3D, iOS/ Android Development, and App Development is an advantage.
Job Type: Full-time
Benefits:
- Additional leave
- Company events
- Health insurance
- Life insurance
- Opportunities for promotion
- Paid training
- Pay raise
- Promotion to permanent employee
Work Location: In person
Jr./Sr. Mobile Game Programmer
Posted today
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Job Description
Responsibilities
- Design, architect, and implement core features in mobile games
- Deliver high quality and well-structured code using best-in-class engineering practices
- Work closely with Game Design, Art, QA, PM, and Data teams to ship games with world-class polish
- (Junior) Begin your career at Kooapps with a 6-month, paid intensive training program
Requirements
- Background in any of the following: C, C++, C#, Obj-C, or Java
- Bachelor's Degree in Computer Science, Information Technology, Electrical & Computer Engineering, Mathematics, Physics or a related field
- Passion for software development and gaming
- Self-motivator with strong problem-solving skills
- Can communicate and work effectively in English
- Willing to work in Makati
- Willing to work Monday to Saturday to accelerate learning and career growth
- No prior experience with mobile game development required. However, familiarity with Unity3D, iOS / Android Development, and App Development is a plus
- Both entry level (new graduates or career changers) and experienced applicants are welcome
Unity c# game programmer ( hybrid)
Posted 4 days ago
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Job Description
At least 1+ year as a Level Designer or similar role on casual, puzzle or f2p
games. You must have shipped at least 1 game.
Experience in Unity 3D is a must.
Experience in developing games across all platforms — this includes mobile,
console and PC.
Extensive understanding of f2p/casual level design.
Detailed-oriented, organized and able to work well both independently and
collaboratively.
Exhibit strong management and conflict resolution skills.
Strong interpersonal and problem solving skills.
Attentive to Detail.
Experience as a Level Designer on Puzzle Games.
Strong will to Learn and Improve.
PLUSSES:
Basic knowledge in SCRUM or Agile development methodologies ○ Basic
knowledge in project management tools, including but not limited to: JIRA,
GreenHopper, Confluence, Excel, etc.
Experience working on Casual FTP Games.
Knowledge and experience using A/B Testing and Level Tuning.
Game Senior Programmer (Work From Home)
Posted 4 days ago
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Job Description
Location - WFH but must be available for meetings in Pasig/Makati/BGC area when needed. Must be willing to accept Face-to-Face work when needed as well.
Work Schedule - Regular: Monday-Friday 9-6pm
The right candidate:
• Is passionate about games and committed to crafting magical player experiences.
• Quickly learns new technologies, programming concepts, and tools.
• Thrives in a start-up environment and is eager to grow with the company.
• Collaborates well, maintains a positive attitude, and contributes to solving design challenges.
Responsibilities:
• Develops gameplay and app features in Unity for mobile and online platforms.
• Works closely with art and design teams to deliver polished and optimized visuals.
• Partners with production to identify technical risks and convert gameplay into user stories.
Skills/Qualifications:
• Proficient in C#, C++, or Java.
• Has at least 3 years of experience in a game development company.
• Demonstrates a strong grasp of OOP and game development design patterns.
• Has a minimum of 5 years of Unity development experience.
• Possesses deep knowledge in areas like 3D, math/physics, shaders, animation, AI, and networking.
• Has shipped at least 3 game titles commercially, with demos or side projects also considered.
• Holds a B.S. in Computer Science or has equivalent experience.
• Experienced in integrating third-party services into games.
Pluses:
• Familiar with Agile development methodologies.
• Has experience building inventory systems.
Software Engineer/ Software Developer/ Software Engineer
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Responsibilities:
- Write high quality, efficient code and unit tests to meet project quality targets and deadlines in a fast-paced agile development environment.
- Effectively work with clients, users and your team members to develop functional and non-functional system requirements.
- Work with Azure DevOps to efficiently track, manage requirements, and changes in the source code to provide our clients with insightful quality and progress reporting options.
- Quickly understand our client's industry together with its problems and take an advising role in offering a solution quickly and adequately.
- Bachelor's degree in Computer Science or similar.
- 3 to 7 years of experience in C#.NET programming
- Basic knowledge of C# or Java
- Good knowledge of HTML/CSS
- Experience in ASP.NET MVC/JavaScript (and/or TypeScript) Angular is a plus.
- Familiarity with the GoF designs patterns and enterprise patterns
- Good written and verbal communication and interpersonal skills (English)
- Independent but collaborative, driven, assertive and fun
- Ability to prioritize workloads and meet deadlines
- Full-Time Positions available
- Onboarding Training
- Mentoring and Coaching sessions
- Flexible Working Hours
- Flexible work set up (onsite only on a need basis)
- Leave Entitlement upon onboarding
- Unused Leave Converted into cash
- Health Bonus
HMO up to 150,000.00 MBL (maximum benefit limit) upon regularization with comprehensive coverages such as:
Pre-existing conditions are covered
- Out-patient Reimbursement
- Optical Assistance
- Training Budget
- Performance Bonus
- 5th Year Bucket Item Incentive
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Software Engineer
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Teamified
works with top enterprises and digital native businesses in Australia helping them build their remote teams in India, Philippines and Sri Lanka. We pride ourselves with hiring great teams to work on exciting game changing technology. Teamified currently has 200+ engineers, testers, product managers etc. working across 20+ partners. We focus on uplifting the way organisations build and manage their remote teams through great working relationships, trust, integrity, culture and hiring processes. Additional to this we are building our own technology product offerings. We strive to deliver the best outcomes for our customers, our partners and our people.
About our Client:
Our client is made up of many teams — each with their own expertise. But what they think makes their people special, is that they all share one belief: that every child deserves access to an exceptional maths education. That's what they are all passionate about and that's why they do what they do. They are dedicated to supporting their clients in building a better future for maths teaching and learning in Australia.
About the Role:
Working closely with the Product Insights and Engineering team members, the Software Engineer implements features from the sprint backlog with a strong focus on the ease of use for the end user and a careful eye for the quality and health of the technology. The Software Engineer delivers high quality work that is thoroughly tested and includes automated unit and UI tests.
The Software Engineer provides feedback and estimates on upcoming features which is then used to help prioritise the backlog of work. The Software Engineer identifies improvements which are then considered for inclusion in upcoming sprints via the Service Owner backlog and/or the PITS process.
Key Responsibilities:
- Live and breathe our clients values, role modelling behaviors for colleagues.
- Make a meaningful contribution to team and company goals.
- Keep things simple while driving innovation - anticipating and adapting to changing client requirements and needs.
- Deal with colleagues, teachers and students with the utmost dignity and respect.
- Assist with "working on the right thing" by reviewing and providing feedback on feature requests and technical designs
- Deliver improvements to improve student learning outcomes through implementation of features using the appropriate technology for the task (e.g. C#, Angular, CSS, Html, DB)
- Keep the team productive by monitoring the health of the technologies and identifying relevant service tasks to ensure ongoing health
- Help the team grow by performing code reviews with the intent to both increase the Software Engineer's knowledge/skills and help others increase their knowledge of technologies, patterns, and practices
- Reduce our support workload by planning and performing manual and automated testing of features
- Maintain a great user experience by providing technical support as required by the Technical Support Specialist
- Other duties as directed by our clients from time to time.
Areas of Autonomy:
- Deciding when to remove/reduce technical debt as a part of implementation of a feature
- Deciding which feature/story to work on from the sprint backlog
- Deciding how a feature/story will be implemented technically
- Deciding on the appropriate level and type of automated/manual testing
- Some influence over what work is included in the sprint backlog
Requirements
- Demonstrated history of skills improvement
- Experience working as a Software Engineer as a part of a full stack development team
- Qualifications in Software Engineering or related areas are desirable but not essential
- Passion for simple and effective solutions
- Very Good understanding of C#
- Very Good knowledge of at least one (ideally 2 or more) specific technologies or patterns (e.g. RESTful APIs, CI/CD, Cassandra, OAuth, Observer pattern)
- Good understanding of CSS (ideally including one of SASS or LESS)
- Good understanding of a front-end technology (Ideally Angular)
- Good understanding of one or more database technologies (e.g. Joining data from multiple tables and data sources and synchronising data between multiple data sources)
- Ability to communicate effectively, both orally and in writing.
- Ability to prioritize own work, and work on several tasks simultaneously whilst meeting deadlines and delivering results on schedule.
- Ability to work with all levels in an organization and to build and foster relationships and networks.
- Enthusiastic and proactive.
- Ability to foster a cooperative and collaborative work environment across the team and the organisation.
- Ability to act autonomously as needed to deliver the best customer-centric solutions, including regularly communicating key information to all stakeholders.
- Passionate, driven, and determined - committed to improving the learning experience of every student.
- Committed to ongoing personal and professional development.
- Committed to innovating, simplifying, and improving processes.
- High attention to detail.
Benefits
- Flexibility in work hours and location, with a focus on managing energy rather than time.
- Access to online learning platforms and a budget for professional development
- A collaborative, no-silos environment, encouraging learning and growth across teams
- A dynamic social culture with team lunches, social events, and opportunities for creative input
- Health insurance
- Leave Benefits
- 13th Month Salary
If you possess the required skills and are eager to contribute to our team's success, we encourage you to apply for this exciting opportunity.
Apply now
Software Engineer
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Job Description
About ProSource
At ProSource, we build and manage highly technical distributed teams for some of the most innovative companies in the world. We believe in humanizing the outsourcing industry by finding, attracting, and retaining top talent. Our dynamic workspaces promote creativity, collaboration, and well-being. We leverage smart technologies to ensure our clients and employees thrive in a collaborative, high-performing environment.
Role Overview:
We're looking for a software engineer who can deliver high-quality solutions while ensuring they solve real business problems. This role involves writing clean, maintainable code, building supportable systems, and balancing swift execution with long-term quality. You'll collaborate closely with your team, proactively raise risks, and contribute to continuous improvement, both in your own skills and within the team.
Key Responsibilities:
- Be responsible for the implementation of the software delivered for the Product. As such you will need to be able to work with your teammates to deliver in a timely fashion.
- Strive to understand the business value and use cases of the user problems you are solving. Not only must we "Build the thing right", we must "Build the right thing"
- Escalate risks to the leads and product team, e.g. Delivery risk, technical debt, performance bottlenecks, key man dependencies, overly complex systems etc.
- Have a thirst for personal growth. To grow a high performing team everyone needs to continue to hone their skills.
- Lean towards execution, yet not be willing to compromise on quality.
- Build supportable systems. You love elegant, readable and maintainable code. Ensure the right amount of documentation is available and strive to make the implicit explicit.
Qualifications:
- At least 5 years of experience in Ruby on Rails
- At least 3 years of experience in React
Schedule:
- Monday to Friday, 9am to 6pm PHT
What's in it for you?
- Highly competitive salary
- HMO coverage for you and 2 dependents from Day 1
- Enjoy a fully remote setup with all the tools you need
- Full-time role with excellent perks and benefits
Software Engineer
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Qualifications
- 2 yrs of experience is NodeJs and VueJs
- With ReactJs, Python, PostgreSQL & MongoDb experience
- Demonstrated experience maintaining production-grade systems.
- Non Negotiable: Javascript, VueJs, MongoDb and NodeJs
- Good to have but not required: AWS
Job Description
- Supports the conversion of the technical component design into a working back-end code and/or front-end code.
- Delivers projects on time and budget consistently.
- Applies generally accepted programming standards and techniques to assure efficient program logic and data manipulation consistently.
- Creates and maintains Unit tests before endorsing the application for QA Test.
- Diagnoses and resolve software problems quickly and efficiently.
- Participates in reviewing project requirements.
- Manages the deployment of the application to different staging environments.
- Maintains and handles project source code repositories.
- Provides an accurate project status report to the Project Manager.
- Keep abreast of technology trends with relation to system or software development trends as much as possible.
- Other job-related activities may be assigned from time to time.