10 Gaming Industry jobs in the Philippines
Game Design
Posted today
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Job Description
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.
Our industry-leading services include codev, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets.
Help us bring stories to the world. Join Side's global team of passionate gamers and contribute to top-notch game development. Discover opportunities in Asia, North America, South America, Europe, and beyond.
Experience our side of life For more information, visit
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Only resumes submitted in English will be considered.
Requirements- Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives, depending on your specialization.
- Work closely with cross-disciplinary teams, including programmers, artists, and producers, to ensure seamless gameplay integration.
- Develop and maintain design documentation, prototypes, and iterative improvements based on internal testing and player feedback.
- Balance and refine gameplay mechanics to achieve engaging and rewarding player experiences.
- Analyze player behavior, feedback, and data to inform design decisions and enhance engagement.
- Participate in design reviews, offering and receiving constructive feedback to refine design implementations.
- Ensure consistency and alignment with the game's creative vision and project objectives.
Qualifications
Experience:
3+ years of professional experience in game design (level design, combat design, worldbuilding, narrative design, technical design, or encounter design).
Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills:
Proficiency with game engines such as Unreal Engine or Unity.
- Familiarity with scripting languages, visual scripting tools, or proprietary game design tools.
Strong understanding of player psychology, game mechanics, pacing, and balance.
Collaboration and Communication Skills:
Ability to work effectively within a cross-functional team and integrate feedback into iterative design.
Strong written and verbal communication skills to convey complex design ideas clearly.
Passion for Game Design:
Deep knowledge of game design principles, industry trends, and player expectations.
- Enthusiasm for problem-solving and pushing the boundaries of interactive experiences.
Preferred Skills
- Experience working on AAA titles.
- Knowledge of procedural design, emergent gameplay systems, or AI-driven gameplay mechanics.
- Background in narrative design, interactive storytelling, or dialogue systems.
- Experience with multiplayer, live-service, or co-op game design.
Note: Specific requirements may vary depending on project needs.
Game Design
Posted today
Job Viewed
Job Description
Description
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.
Our industry-leading services include codev, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets.
Help us bring stories to the world. Join Side's global team of passionate gamers and contribute to top-notch game development. Discover opportunities in Asia, North America, South America, Europe, and beyond.
Experience our side of life For more information, visit
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles.
By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Only resumes submitted in English will be considered.
Requirements
- Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives, depending on your specialization.
- Work closely with cross-disciplinary teams, including programmers, artists, and producers, to ensure seamless gameplay integration.
- Develop and maintain design documentation, prototypes, and iterative improvements based on internal testing and player feedback.
- Balance and refine gameplay mechanics to achieve engaging and rewarding player experiences.
- Analyze player behavior, feedback, and data to inform design decisions and enhance engagement.
- Participate in design reviews, offering and receiving constructive feedback to refine design implementations.
- Ensure consistency and alignment with the game's creative vision and project objectives.
Qualifications
Experience:
3+ years of professional experience in game design (level design, combat design, worldbuilding, narrative design, technical design, or encounter design).
Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills:
Proficiency with game engines such as Unreal Engine or Unity.
- Familiarity with scripting languages, visual scripting tools, or proprietary game design tools.
Strong understanding of player psychology, game mechanics, pacing, and balance.
Collaboration and Communication Skills:
Ability to work effectively within a cross-functional team and integrate feedback into iterative design.
Strong written and verbal communication skills to convey complex design ideas clearly.
Passion for Game Design:
Deep knowledge of game design principles, industry trends, and player expectations.
- Enthusiasm for problem-solving and pushing the boundaries of interactive experiences.
Preferred Skills
- Experience working on AAA titles.
- Knowledge of procedural design, emergent gameplay systems, or AI-driven gameplay mechanics.
- Background in narrative design, interactive storytelling, or dialogue systems.
- Experience with multiplayer, live-service, or co-op game design.
Note: Specific requirements may vary depending on project needs.
Instructor for Game Design and Development
Posted today
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Job Description
Company Description
PCI Innovations Tech Center is the top provider of immersive learning experiences in the country, dedicated to revolutionizing education through advanced technology. We bring excellent, immersive learning to each Filipino learner, promoting digital literacy and human capital development. Our initiatives focus on Enrollment to Employment and capacity building, leveraging tools like virtual reality, AR, VR, and blockchain. Located at the forefront of educational technology, PCI Innovations Tech Center simplifies learning and brings the future of education to today's students.
Role Description
This is a contract, hybrid for an Instructor for Game Design and Development, preferably based in the Metro Clark area or nearby provinces. The Instructor will be responsible for developing and delivering game design and development curriculum, instructing students, providing hands-on training, and utilizing immersive learning technologies to enhance the educational experience.
Qualifications
- Proficiency in providing hands-on training in game design and development using Unity and Blender
- Excellent communication and presentation skills
- Ability to adapt to new technologies and innovative teaching methods
- Relevant experience in the field of game design and development
- Bachelor's degree in Education, Game Design, Computer Science, or a related field
Part-time Game Design Instructor
Posted today
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Job Description
The responsibilities of the College Lecturer are to ensure excellent delivery of instruction, participate in research and innovation projects of the school, and continuously grow and develop professionally.
MINIMUM QUALIFICATIONS:
- Preferably with Master's Degree/MA units related to field of Discipline
- Preferably with experience teaching Multimedia Arts courses in College or related subjects
- With excellent verbal and written English communication skills
- Must be of good moral character
- Proficient in computer applications
Job Type: Part-time
Benefits:
- Paid training
Work Location: In person
Game Character Design
Posted today
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Job Description
Role Description
This is a full-time remote role for a 2D Game Character Designer at Invinity Media. The 2D Game Character Designer will be responsible for creating visually compelling and imaginative character designs for our games. Daily tasks include conducting research, developing concepts, and utilizing graphic design software to bring characters to life. Collaborating with other team members to ensure cohesive visual storytelling is also a key part of this role.
Very high quality needed, the game is looking for quality similar to that of TFT, Granblue Fantasy, Genshin Impact
Qualifications
- Proficiency in Graphic Design and Graphics software
- Experience in conducting Research and developing design concepts
- Strong attention to detail and creative problem-solving skills
- Excellent communication and collaboration abilities
- Ability to work independently and remotely
- Experience in the gaming industry is a plus
Program Coordinator - Game Development
Posted 4 days ago
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Job Description
• Lead EMC-related faculty programs and student events
• Assist operational matters involving the EMC Academics team such as the following:
○ Assignment of Academic load
○ Onboarding and Offboarding
○ Performance Management
○ Policy, Process, and Systems Development and Implementation
• Assist in administrative work related to faculty concerns and requests
• Observe online classes and give feedback to instructors
• Undertake periodic curriculum review, revision, and development with the supervision of
the program head
• Ensure that the development of soft skills and values are deeply integrated in all college
programs and/or subjects to make students and graduates industry-ready
• Teach course-related subjects (9-12 units per trimester)
QUALIFICATIONS:
Must Haves:
• Relevant post-graduate or bachelor’s degree in computer science, Electronic and Multimedia Computing, or other similar courses
• At least 3 years of relevant industry experience in the field of game development, game design, and/or game production
• General background and at least 1 year of experience in the academe
• General knowledge and enthusiasm with Technology, Game Development and Design, and eSports
• Strong relationship-building and business communication skills
• Excellent command of the English Language (both written and verbal)
• A proactive worker who can work with minimum to no supervision
Nice to Have:
• Applicants with completed post-graduate academic requirements are preferred for this role
Work Address: Brgy. Kamuning, Quezon City
Work Set-up: Onsite
Work Schedule: Tuesday-Saturday, 11 am-8 pm
Work Type: Full-Time
BENEFITS OFFERED:
• free lunch
• bereavement leave (5 calendar days)
• company workstation provided
• government-mandated
Upon regularization
• InLife HMO (200k maximum per illness/year)
• Manulife accident insurance (200k maximum)
• 6 Vacation leaves (that could be accumulated to a maximum of 24 VLs)
• 5 Sick/medical leaves (cash convertible)
• Maintenance medicine reimbursement (1k max/year)
• Flu vaccine subsidy every year
• Tuition fee discounts up to 75% for relatives
• Short course discounts up to 100% for employees in specialized courses (digital marketing, photography, video editing, game development, programming, website development, etc.)
Program Coordinator - Game Development
Posted 4 days ago
Job Viewed
Job Description
Schedule: Tuesday–Saturday, 11:00 AM – 8:00 PM
Work Type: Full-time
An exciting opportunity to coordinate programs in the field of Game Development! Work with passionate individuals, enjoy flexible hours, and build a rewarding career in a growing industry.
Responsibilities:
• Lead EMC faculty programs and student events.
• Handle academic operations: faculty load, onboarding/offboarding, performance management, and policy development.
• Support faculty requests, observe classes, and provide feedback.
• Conduct curriculum review, revision, and development.
• Ensure integration of soft skills and values in programs.
• Teach game development–related courses (9–12 units per trimester).
Qualifications:
️Bachelor’s or Post-graduate degree in Computer Science, Multimedia Computing, or related courses.
At least 3 years’ industry experience in game development/design/production.
Minimum 1 year of teaching or academe-related experience.
Strong communication, organizational, and leadership skills.
Knowledgeable and passionate about technology, game development, design, and eSports.
Benefits:
Free lunch, workstation provided, bereavement leave.
HMO (200k/illness/year), accident insurance, vacation & sick leaves, tuition discounts for relatives.
Maintenance medicine reimbursement, flu vaccine subsidy, and free/discounted short courses.
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Program Coordinator - Game Development
Posted 4 days ago
Job Viewed
Job Description
Brgy. Kamuning, Quezon City | Tuesday–Saturday (11 AM – 8 PM) | Full-Time
Responsibilities:
• Lead Electronic and Multimedia Computing (EMC)-related faculty programs and student events
• Support the EMC Academics team in:
- Academic load assignment
- Faculty onboarding & offboarding
- Performance management
- Policy, process, and systems development
• Provide feedback to instructors through class observations
• Conduct curriculum review, revision, and development with the Program Head
• Ensure soft skills and values integration in programs to make students industry-ready
• Teach game development-related subjects (9–12 units per trimester)
Qualifications:
• Bachelor’s or Post-graduate Degree in Computer Science, Electronic & Multimedia Computing, Game Development, or similar field
• Must have minimum 3 years in game development, game design, or game production + at least 1 year in the academe
• Strong communication and relationship-building skills
• Excellent English (written & verbal)
• Proactive, organized, and able to work independently
• Passionate about technology, game development, and eSports
• Nice to Have: Completed post-graduate academic requirements
Interested applicants may send their application
Program Coordinator in Game Development
Posted today
Job Viewed
Job Description
Lennor Metier Consulting, a leading Recruitment & Headhunting Agency in the Philippines, is urgently recruiting for a Program Coordinator in Game Development
About Lennor Group
As a proud Filipino company, we are committed to providing world-class business and workforce solutions. Our deep market expertise, combined with a global perspective, empowers us to serve businesses of all sizes and industries efficiently
Our brand, Lennor Metier, is a leading recruitment agency and headhunting firm in the Philippines, partnering with reputable companies to source top talent for direct-hire opportunities. It specializes in IT, Finance, Engineering, Sales & Marketing, Supply Chain, HR, and Executive Search.
Industry: Education
Salary: Up to 100,000
Work Setup: Onsite
Shift Schedule: Day Shift
Location: Quezon City
The salary offered depends on your skills, expertise, and evaluation results.
About The Role:
We are searching for a passionate individual who is eager to share their expertise and inspire others to turn their dreams into fulfilling careers. You'll be joining a dynamic team driven by a common goal: to innovate and reshape the education landscape. With a progressive management style that embraces unconventional methods, we are committed to bridging the gap between education and industry.
Your Responsibilities:
- Oversee and manage faculty programs and student activities related to the EMC (Emerging Media and Communication) field.
- Support the operational tasks of the EMC Academics team, which include:
- Assigning academic loads
- Managing onboarding and off-boarding processes
- Overseeing performance evaluations
- Developing and implementing policies, processes, and systems
- Assist with administrative duties, addressing faculty concerns and requests.
- Observe online classes and provide feedback to instructors for improvement.
- Collaborate with the program head to conduct regular curriculum reviews, revisions, and development.
- Ensure that all college programs and courses deeply incorporate the development of soft skills and values, equipping students and graduates for success in the industry.
- Teach EMC-related courses, ranging from 9 to 12 units per trimester
What our Client is Looking For:
- A relevant Bachelor's or Post-graduate Degree in Computer Science, Electronic and Multimedia Computing, or related fields is required.
- Candidates must have completed their post-graduate degree or should becurrently undergoing their post-graduate degree
- A minimum of 3 years of industry experience in game development, game design, and/or game production is required.
- A background or experience in the academic field is an added advantage.
- Strong knowledge and passion for technology, game development, game design, and esports are important.
- Excellent interpersonal and business communication skills are required.
- Proficiency in both written and spoken English is a must.
- Adaptability to new tools and processes is a plus.
- A proactive, self-driven individual capable of working independently with minimal supervision.
Ready to take the next step in your career? Submit your application now
About Us
Lennor Metier Consulting is a top recruitment agency and Headhunters licensed by DOLE. We specialize in IT, Finance, Engineering, Sales & Marketing, Supply Chain, HR & Executive Search. With expertise spanning multiple industries, we leverage our extensive network and industry knowledge to connect leading organizations with top-tier talent, ensuring successful placements that drive business growth and success.
--- We kindly request your patience as we receive a significant number of applications. Rest assured that our team will update your application's status soon. In the meantime, we encourage you to follow our LinkedIn page to stay informed about future opportunities and company updates.
Job Type: Full-time
Pay: Up to Php100,000.00 per month
Benefits:
- Health insurance
- Work from home
Application Question(s):
- Can you start ASAP?
- What is your current basic pay?
- How much is your salary expectation?
Work Location: In person
2D/UI Artist for Video Games
Posted today
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Job Description
We're a game development studio focused on creating engaging experiences for teens and young adults. Our projects emphasize stylish visuals, clear interfaces, and strong player engagement. We use UEFN (Unreal Engine For Fortnite) and are looking for a talented artist to help bring our UI and 2D art to life.
What You'll Do
- Design and create UI elements and 2D art (HUDs, menus, icons, overlays, typography, etc.) tailored for a teen and young adult audience
- Collaborate closely with engineers to integrate UI assets smoothly into gameplay
- Work on mockups, wireframes, and iterate on feedback to improve readability, usability, and visual appeal
- Ensure UI and 2D assets follow a consistent style and are optimized for in-engine use (Bonus) Contribute to 3D, animation, rigging, or Niagara VFX workflows if you have relevant skills
Requirements / Must-Haves
- A strong portfolio showcasing 2D art and UI design for games
- Proficiency in tools such as Photoshop, Illustrator, Figma, Sketch, or similar
- Strong grasp of typography, colour, layout, and visual hierarchy
- Ability to adapt quickly, take feedback constructively, and maintain visual consistency
- Clear communication skills and comfort working remotely with a multidisciplinary team
Nice to Have (Highly Merited)
- Experience working with Unreal Engine, especially UMG (Unreal Motion Graphics)
- Familiarity with game UI implementation pipelines
- Skills in 3D modeling, animation, rigging, or Niagara VFX creation
- Previous experience on titles aimed at teen and young adult audiences
- Good time management with minimal need for supervision
- Leadership and creativity are a big plus
What We Offer
- Fully remote work – collaborate from anywhere
- Competitive pay based on your experience and skills
- Flexible working hours to suit your schedule