6 Gaming Industry jobs in the Philippines
Instructor for Game Design and Development
Posted today
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Job Description
Company Description
PCI Innovations Tech Center is the top provider of immersive learning experiences in the country, dedicated to revolutionizing education through advanced technology. We bring excellent, immersive learning to each Filipino learner, promoting digital literacy and human capital development. Our initiatives focus on Enrollment to Employment and capacity building, leveraging tools like virtual reality, AR, VR, and blockchain. Located at the forefront of educational technology, PCI Innovations Tech Center simplifies learning and brings the future of education to today's students.
Role Description
This is a contract, hybrid for an Instructor for Game Design and Development, preferably based in the Metro Clark area or nearby provinces. The Instructor will be responsible for developing and delivering game design and development curriculum, instructing students, providing hands-on training, and utilizing immersive learning technologies to enhance the educational experience.
Qualifications
- Proficiency in providing hands-on training in game design and development using Unity and Blender
- Excellent communication and presentation skills
- Ability to adapt to new technologies and innovative teaching methods
- Relevant experience in the field of game design and development
- Bachelor's degree in Education, Game Design, Computer Science, or a related field
Game Character Design
Posted today
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Role Description
This is a full-time remote role for a 2D Game Character Designer at Invinity Media. The 2D Game Character Designer will be responsible for creating visually compelling and imaginative character designs for our games. Daily tasks include conducting research, developing concepts, and utilizing graphic design software to bring characters to life. Collaborating with other team members to ensure cohesive visual storytelling is also a key part of this role.
Very high quality needed, the game is looking for quality similar to that of TFT, Granblue Fantasy, Genshin Impact
Qualifications
- Proficiency in Graphic Design and Graphics software
- Experience in conducting Research and developing design concepts
- Strong attention to detail and creative problem-solving skills
- Excellent communication and collaboration abilities
- Ability to work independently and remotely
- Experience in the gaming industry is a plus
Program Coordinator – Game Development
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WE'RE HIRING: PROGRAM COORDINATOR – GAME DEVELOPMENT
Brgy. Kamuning, Quezon City | Tuesday–Saturday (11 AM – 8 PM) | Full-Time
Responsibilities:
Lead Electronic and Multimedia Computing (EMC)-related faculty programs and student events
Support the EMC Academics team in:
Academic load assignment
Faculty onboarding & offboarding
Performance management
Policy, process, and systems development
Provide feedback to instructors through class observations
Conduct curriculum review, revision, and development with the Program Head
Ensure soft skills and values integration in programs to make students industry-ready
Teach game development-related subjects (9–12 units per trimester)
Qualifications:
Bachelor's Degree in Computer Science, Electronic & Multimedia Computing, Game Development, or similar field
Must have Master's Degree (must be aligned with their Bachelor's).
Must have minimum 3 years in game development, game design, or game production + at least 1 year in the academe
Strong communication and relationship-building skills
Excellent English (written & verbal)
Proactive, organized, and able to work independently
Passionate about technology, game development, and eSports
Nice to Have: Completed post-graduate academic requirements
Interested applicants may send their application at
Job Type: Full-time
Pay: Php40, Php65,000.00 per month
Application Question(s):
- Do you have a relevant Post-graduate or Bachelor's Degree in Computer Science, Electronic and Multimedia Computing, or other similar courses?
Experience:
- game development, game design, and/or game production: 4 years (Preferred)
- teaching secondary and/or tertiary level: 1 year (Preferred)
Work Location: In person
Program Coordinator - Game Development
Posted 4 days ago
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Job Description
Schedule: Tuesday–Saturday, 11:00 AM – 8:00 PM
Work Type: Full-time
An exciting opportunity to coordinate programs in the field of Game Development! Work with passionate individuals, enjoy flexible hours, and build a rewarding career in a growing industry.
Responsibilities:
• Lead EMC faculty programs and student events.
• Handle academic operations: faculty load, onboarding/offboarding, performance management, and policy development.
• Support faculty requests, observe classes, and provide feedback.
• Conduct curriculum review, revision, and development.
• Ensure integration of soft skills and values in programs.
• Teach game development–related courses (9–12 units per trimester).
Qualifications:
️Bachelor’s or Post-graduate degree in Computer Science, Multimedia Computing, or related courses.
At least 3 years’ industry experience in game development/design/production.
Minimum 1 year of teaching or academe-related experience.
Strong communication, organizational, and leadership skills.
Knowledgeable and passionate about technology, game development, design, and eSports.
Benefits:
Free lunch, workstation provided, bereavement leave.
HMO (200k/illness/year), accident insurance, vacation & sick leaves, tuition discounts for relatives.
Maintenance medicine reimbursement, flu vaccine subsidy, and free/discounted short courses.
Program Coordinator - Game Development
Posted 4 days ago
Job Viewed
Job Description
Brgy. Kamuning, Quezon City | Tuesday–Saturday (11 AM – 8 PM) | Full-Time
Responsibilities:
• Lead Electronic and Multimedia Computing (EMC)-related faculty programs and student events
• Support the EMC Academics team in:
- Academic load assignment
- Faculty onboarding & offboarding
- Performance management
- Policy, process, and systems development
• Provide feedback to instructors through class observations
• Conduct curriculum review, revision, and development with the Program Head
• Ensure soft skills and values integration in programs to make students industry-ready
• Teach game development-related subjects (9–12 units per trimester)
Qualifications:
• Bachelor’s or Post-graduate Degree in Computer Science, Electronic & Multimedia Computing, Game Development, or similar field
• Must have minimum 3 years in game development, game design, or game production + at least 1 year in the academe
• Strong communication and relationship-building skills
• Excellent English (written & verbal)
• Proactive, organized, and able to work independently
• Passionate about technology, game development, and eSports
• Nice to Have: Completed post-graduate academic requirements
Interested applicants may send their application
2D/UI Artist for Video Games
Posted today
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Job Description
We're a game development studio focused on creating engaging experiences for teens and young adults. Our projects emphasize stylish visuals, clear interfaces, and strong player engagement. We use UEFN (Unreal Engine For Fortnite) and are looking for a talented artist to help bring our UI and 2D art to life.
What You'll Do
- Design and create UI elements and 2D art (HUDs, menus, icons, overlays, typography, etc.) tailored for a teen and young adult audience
- Collaborate closely with engineers to integrate UI assets smoothly into gameplay
- Work on mockups, wireframes, and iterate on feedback to improve readability, usability, and visual appeal
- Ensure UI and 2D assets follow a consistent style and are optimized for in-engine use (Bonus) Contribute to 3D, animation, rigging, or Niagara VFX workflows if you have relevant skills
Requirements / Must-Haves
- A strong portfolio showcasing 2D art and UI design for games
- Proficiency in tools such as Photoshop, Illustrator, Figma, Sketch, or similar
- Strong grasp of typography, colour, layout, and visual hierarchy
- Ability to adapt quickly, take feedback constructively, and maintain visual consistency
- Clear communication skills and comfort working remotely with a multidisciplinary team
Nice to Have (Highly Merited)
- Experience working with Unreal Engine, especially UMG (Unreal Motion Graphics)
- Familiarity with game UI implementation pipelines
- Skills in 3D modeling, animation, rigging, or Niagara VFX creation
- Previous experience on titles aimed at teen and young adult audiences
- Good time management with minimal need for supervision
- Leadership and creativity are a big plus
What We Offer
- Fully remote work – collaborate from anywhere
- Competitive pay based on your experience and skills
- Flexible working hours to suit your schedule
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