36 Game Designer jobs in the Philippines
Game Designer
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Company Description
Cubico Studios is a prominent 3D art and game design company specializing in asset, level, and environment design. Creativity, efficiency, innovation, and sustainability are core values that guide our work as we aim to develop inspiring projects for our clients.
Role Description
This is a full-time remote job for a 3D Artist role at Cubico Studios located in Istanbul, Türkiye. As a Game Designer, you will work closely with our 3D design team to provide technical expertise and design support. You will help shape player experience through thoughtful level layouts, user experience design, and gameplay flow. This role is ideal for someone with both theoretical knowledge from their studies and a practical passion for building fun, playable environments.
Please have links to your previous works in your resume.
Qualifications
- Bachelor's degree in Game Design, Game Development, Computer Science, Interactive Media, or a related field.
- Strong understanding of level design, user experience, and gameplay mechanics.
- Familiarity with industry-standard tools (e.g., Unity, Unreal Engine, or similar).
- Ability to collaborate effectively with artists, developers, and other designers.
- Creative mindset with problem-solving abilities and attention to detail.
- Passion for games and a solid understanding of what makes gameplay fun and engaging.
- Proficiency in English.
- Comfortable working in the GMT+3 timezone (between in Istanbul time).
- Must have a reliable computer and internet access.
- Portfolio of prior level or map design work (university projects, personal projects, or professional).
- Knowledge of multiplayer map design principles.
Benefits
- Competitive U.S. dollar-based salary
- Professional development opportunities
Game Designer
Posted today
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Job Description
- Create game concepts and mechanics, focusing on user experience, game balance, and engagement.
- Develop level designs, including maps, challenges, and player progression, that offer a fun and rewarding experience.
- Write and maintain design documentation, communicating vision and mechanics clearly to the development team.
- Collaborate with developers to ensure technical feasibility and seamless implementation of game features.
- Monitor and analyse in-game metrics to identify areas for improvement and balancing.
- Ensure that game performance is optimised across different platforms and devices.
- Stay updated with player preferences, technological trends, and competitor analysis to ensure the game remains relevant.
- Experiment with innovative gameplay elements and push the boundaries of game design.
- Should have experience as a Game Designer
- Strong understanding of game mechanics, player psychology, design theory, systems, and level design.
- Proficiency in game development software such as Unity or Unreal Engine.
- Proven experience with scripting and level design.
- Experience in designing games across various platforms (e.g., PC, console, mobile).
- Familiarity with scripting languages (e.g., C#, Python) for prototyping and level scripting.
- Knowledge of UX/UI design principles and their impact on game experience.
- Excellent communication and collaboration skills, with the ability to work effectively in a team environment.
- Strong problem-solving skills and willingness to iterate based on feedback and testing.
- Solid analytical skills and experience with player data analysis to drive design decisions.
- Ability to work under tight deadlines and manage multiple tasks.
- Passion for gaming and a deep understanding of what makes a game fun, engaging, and successful.
Game Designer
Posted today
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Job Description
Job Description:
- Game Concept: Design game mechanics, rules, and overall player experience.
- Documentation: Create clear game design documents to outline gameplay and features.
- Collaboration: Work closely with other team members to implement design ideas.
- Testing & Iteration: Test gameplay, gather feedback, and adjust mechanics for balance and fun.
- Prototyping: Develop game prototypes to test ideas quickly.
Technical Skills:
- Game Engines: Familiarity with game engines for building games.
- Scripting: Knowledge of C#, Python, or Blueprints for prototyping game mechanics.
- UI/UX Design: Experience with tools for designing user interfaces.
- Level Design: Use tools for creating game environments.
- Playtesting & Feedback: Use testing tools to gather data and adjust designs.
- Version Control: Knowledge of Git or Perforce for managing project files.
Job Type: Full-time
Application Question(s):
- How many years of game designing experience do you have?
- What is your expected salary?
Work Location: In person
Game Designer
Posted today
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About DigiPlus Interactive Corp.
DigiPlus Interactive Corp. pioneered digital entertainment in the Philippines. It introduced leading platforms BingoPlus and ArenaPlus, widely known for their engaging experiences in interactive gaming and sports entertainment. DigiPlus also operates GameZone, with more to come.
For more information, visit:
Key Responsibilities
- Design and document game mechanics, systems, and features
- Develop level layouts, missions, quests, and game progression
- Collaborate closely with developers, artists, and producers to implement and iterate game design
- Create prototypes and iterate based on feedback and playtesting
- Analyze player behavior and metrics to inform design improvements
- Balance gameplay elements to maintain challenge and player engagement
- Participate in brainstorming sessions and contribute creative ideas
- Maintain design documentation and ensure clear communication across teams
- Stay updated on gaming trends, player preferences. and competitor analysis
Qualifications
- Bachelor's degree in Game Design, Computer Science, or related field (or equivalent experience)
- 3+ years of experience in game design or related roles
- Strong understanding of game mechanics, level design, and player psychology
- Experience with design tools such as Unity, Unreal Engine, or proprietary editors
- Excellent communication and teamwork skills
- Ability to take creative feedback and iterate quickly
- Passion for game and storytelling
Preferred
- Experience with user interface (UI) and user experience (UX) design
- Familiarity with scripting languages (e.g., Lua, Python)
- Experience working with Unity, usage of tools
- Experience working on multiplayer or live service games
- Knowledge of Data analytics and A/B testing to optimize game design
Game Designer
Posted today
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Job Description
About DigiPlus Interactive Corp.
DigiPlus Interactive Corp. pioneered digital entertainment in the Philippines. It introduced leading platforms BingoPlus and ArenaPlus, widely known for their engaging experiences in interactive gaming and sports entertainment. DigiPlus also operates GameZone, with more to come.
For more information, visit:
Key Responsibilities
- Design and document game mechanics, systems, and features
- Develop level layouts, missions, quests, and game progression
- Collaborate closely with developers, artists, and producers to implement and iterate game design
- Create prototypes and iterate based on feedback and playtesting
- Analyze player behavior and metrics to inform design improvements
- Balance gameplay elements to maintain challenge and player engagement
- Participate in brainstorming sessions and contribute creative ideas
- Maintain design documentation and ensure clear communication across teams
- Stay updated on gaming trends, player preferences. and competitor analysis
Qualifications
- Bachelor's degree in Game Design, Computer Science, or related field (or equivalent experience)
- 3+ years of experience in game design or related roles
- Strong understanding of game mechanics, level design, and player psychology
- Experience with design tools such as Unity, Unreal Engine, or proprietary editors
- Excellent communication and teamwork skills
- Ability to take creative feedback and iterate quickly
- Passion for game and storytelling
Preferred
- Experience with user interface (UI) and user experience (UX) design
- Familiarity with scripting languages (e.g., Lua, Python)
- Experience working with Unity, usage of tools
- Experience working on multiplayer or live service games
- Knowledge of Data analytics and A/B testing to optimize game design
Lead Game Designer
Posted today
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Job Description
About DigiPlus Interactive Corp.
DigiPlus Interactive Corp. pioneered digital entertainment in the Philippines. It introduced leading platforms BingoPlus and ArenaPlus, widely known for their engaging experiences in interactive gaming and sports entertainment. DigiPlus also operates GameZone, with more to come. For more information, visit:
Responsibilities
- Responsible for the overall gameplay, system framework, balancing, and level design of overseas creative PVP mini-games.
- Develop and continuously iterate creative gameplay solutions based on market research and user feedback.
- Write comprehensive design documentation, including gameplay, UI flow, levels, balancing, and live operations/events.
- Coordinate cross-department efforts with engineering, art, and operations teams to ensure smooth project delivery.
- Oversee the pacing of core gameplay and overall player experience, ensuring alignment with target market aesthetics and habits.
Requirements
- 10+ years of game design experience, with at least one launched PVP title fully developed from concept to release.
- Experience with, or strong familiarity with, at least one card/board game (casino or traditional).
- Deep understanding of mainstream gameplay trends and monetization models in overseas markets (IAP, ads, season passes, etc.).
- Proficient in both system design and numerical balancing, capable of independently delivering well-balanced, highly playable solutions.
- Strong creativity and documentation skills; able to read and write in English for professional use.Prior experience in rapid prototyping and user testing is a plus.
Game Designer – HUD
Posted today
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Job Description
Pasig | Night Shift | Project-Based (3 Months)
About the Role
You'll be responsible for crafting intuitive, visually engaging interfaces that enhance gameplay and user interaction across desktop and mobile platforms.
Responsibilities
- Design in-game HUD overlays (e.g., roulette-style wheels, interactive chips, win indicators, menus) for desktop and mobile platforms
- Build clean, responsive Figma files with components and style guides for developer handoff
- Collaborate with product and game teams to iterate on wireframes and feedback
- Ensure designs reflect the visual language of gaming interfaces and enhance user engagement
Requirements
- Proven experience designing HUD/UI for games
- Advanced Figma skills: auto-layout, components, responsive design
- Ability to work independently and meet milestones
- Huge bonus: familiarity with online gaming UI/UX concepts
- Motion/animation experience for HUD elements is a plus
- Portfolio required: Please include images and videos of your past HUD/UI design work
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Lead Game Designer
Posted 4 days ago
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Skills & Qualifications
At least 1+ year as a Level Designer or similar role on casual, puzzle or f2p games. You must have shipped at least 1 game.
Experience in Unity 3D is a must.
Experience in developing games across all platforms — this includes mobile, console and PC.
Extensive understanding of f2p/casual level design.
Detailed-oriented, organized and able to work well both independently and collaboratively.
Exhibit strong management and conflict resolution skills.
Strong interpersonal and problem solving skills.
Attentive to Detail.
Experience as a Level Designer on Puzzle Games.
Strong will to Learn and Improve.
Pluses
Basic knowledge in SCRUM or Agile development methodologies ○ Basic knowledge in project management tools, including but not limited to: JIRA, GreenHopper, Confluence, Excel, etc.
Experience working on Casual FTP Games.
Knowledge and experience using A/B Testing and Level Tuning.
"WFH but must be available for meetings in Pasig/Makati/BGC area when needed.
Must be willing to accept Face-to-Face work when needed as well."
salary up to 60,000
UI/UX Game Designer
Posted today
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Job Description
Company Overview
Join our passionate and creative game development team We're on the lookout for a talented UI/UX Designer who can bridge the gap between design and development, crafting engaging and intuitive user interfaces for our players.
About the Role
As a Junior UI/UX Game Designer, you will support the creation of engaging and intuitive user experiences for our games. Working closely with developers, artists, and senior designers, you will help design and implement UI elements that enhance gameplay and accessibility. This role is perfect for someone passionate about game design, eager to learn, and interested in working with Unity's front-end systems.
Key Responsibilities
- User-Centric Design:
- Conduct thorough user research to understand preferences and behaviors.
- Analyze player feedback for continuous improvement.
- Interface Mastery:
- Craft visually stunning interfaces for an enhanced gaming experience.
- Develop wireframes, prototypes, and mockups using tools like Photoshop, Illustrator, or similar.
- Ensure consistency throughout the game interface.
- Intuitive Navigation:
- Define seamless user flows and logical navigation paths.
- Design user-friendly menus, buttons, and navigation systems.
- Accessibility Champion:
- Implement inclusive design elements for players with disabilities.
- Consider color contrast, font readability, and accessibility guidelines.
- Tools Requirement:
- Proficiency in Photoshop, Illustrator, or similar tools, and Figma for high-concept mockups.
- Integrators/Front-End Wizards:
- Design Fusion:
- Infuse dynamic animations and transitions for an immersive gaming journey.
- Merge UI/UX design expertise with hands-on Unity front-end development skills.
- Player-Centric Playtesting:
- Actively engage in playtesting to observe user interaction with the UI.
- Use playtesting insights to refine and elevate user interface design.
- Tools Requirement:
- Proficiency in Unity.
Requirements
- Must have contributed to the release of at least one completed game, demonstrating hands-on experience in the development cycle.
- A strong portfolio showcasing a range of UI/UX work in different game genres or styles.
- Proficiency in Unity, including experience with both frontend and backend workflows.
- Strong understanding of user-centered design principles and best practices.
- Ability to create wireframes, mockups, and prototypes using design tools (e.g., Figma, Adobe Illustrator, Adobe Photoshop).
- Excellent problem-solving skills and attention to detail.
- Strong communication and collaboration skills, able to work effectively with developers and artists.
Nice-to-Have
- Understanding of accessibility in gaming UI/UX design.
- Proficiency in motion design software
- Basic knowledge of programming languages such as C#, to work closely with developers.
- Has 3D experience using Blender and implementation on Unity
Job Type: Full-time
Benefits:
- Opportunities for promotion
Work Location: Remote
2D Game Artist/UI Designer
Posted today
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Job Description
We are on a quest for a talented 2D Game Artist/UI Designerto bring our projects to life As a 2D Game Artist/UI Designer, you bring game worlds to life through compelling visuals and intuitive user experiences. You specialize in crafting military-themed assets and mobile-optimized interfaces that enhance player engagement and streamline in-game interactions. Your eye for detail and deep understanding of casino UI patterns make you an essential part of the game development team.
Responsibilities:
- Design and illustrate high-quality 2D assets with a military theme for use in casino-style mobile games.
- Develop responsive and visually appealing UI layouts optimized for various mobile devices.
- Apply best practices in mobile game UI/UX to ensure a seamless and intuitive user experience.
- Create user interface elements that align with engagement and retention strategies common in casino games.
- Collaborate closely with game developers, product owners, and other artists to ensure consistent design execution.
- Participate in the iteration process by incorporating feedback and improving visuals/UI elements based on player experience data.
Desirable Skills and Experience:
Must-haves:
- Proven experience in 2D game art and UI/UX design for mobile games.
- Familiarity with casino game UI patterns and engagement design principles.
- Strong understanding of responsive design for mobile optimization.
- Proficiency in design tools such as Photoshop, Illustrator, Figma, or similar software.
- Portfolio showcasing military-themed visuals and mobile UI work.
Nice to haves:
- Experience in doing concept / Illustration art for Slot/Casino gaming is a major plus
- Familiarity with 3D software (e.g. 3DS Max, ZBrush, or Maya) + game engines is a plus
- Experience working in cross-functional game dev teams.
- Basic knowledge of Unity or game implementation processes.
- Ability to create visual assets that align with monetization and user engagement strategies.
- Strong communication and collaboration skills.
Job Type:
- Work from home (Remote)
- Full-time
- Mid Level
Schedule:
- Morning Shift (AU-based client)
- Monday to Friday
Salary:
- To be discussed
About Kwanii:
Kwanii is a BPO company with operations in Australia and the Philippines. With a strong commitment to excellence, we aim to provide outstanding outsourcing solutions for businesses of all sizes. The company values transparency and honesty, ensuring that clients receive reliable services. Kwanii also prides itself on its proactiveness and adaptability, staying ahead of industry trends and adjusting strategies to meet the evolving needs of clients. Whether it's customer support, data entry, back-office processes, or other outsourcing requirements, Kwanii is dedicated to delivering high-quality solutions that drive both efficiency and growth.